![Blender 2.9 features](https://cdn2.cdnme.se/5447227/9-3/12_64e61dfbddf2b3652190246e.png)
There are of course features present/missing within each program. Once you get to know all its shortcuts you can model and iterate blazingly fast, and if you utilize the modifiers you can do it in a fairly non-destructive way too. I’ve been using a combination of Blender/Maya/Max for about 5 years now, and despite being free, I’ve actually found Blender to be the fastest and most intuitive one out of the three. I could however see Blender becoming the standard tool for indie studios, primarily because of the financial gain from using free, open-source software.
![blender 2.9 features blender 2.9 features](https://gfxspeak.com/wp-content/uploads/2020/06/blendar-e1591294251856.png)
What I do think we’ll see is more studios accepting Blender as an industry-standard tool alongside Maya/Max.
![blender 2.9 features blender 2.9 features](https://www.blend4web.com/media/img_article/362/ris5.png)
George Garton: A lot of AAA studios have custom tools and scripts that are built to work with Maya/Max etc, not to mention all the employees who would need retraining.
![Blender 2.9 features](https://cdn2.cdnme.se/5447227/9-3/12_64e61dfbddf2b3652190246e.png)